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Fast Company: ‘Roblox’ isn’t just a gaming company. It’s also the future of education


Hamza Mudassir, Visiting Fellow in Strategy and alumnus (MBA 2012) at Cambridge Judge Business School, writes about Roblox company and its potential to becoming an important player in primary and secondary education.

“The platform has not been popular with instructors in the past, primarily due to the social networking side of the experience that allowed strangers to connect with children. But with improved security in place combined with the pressures of the pandemic, school teachers have increasingly adopted Roblox to teach subjects like coding, animation, and digital civility.”

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